Hopefully only update
Vibdeo gam » Devlog
I updated the game to include a quick bug-fix for the movement scheduler that should prevent crashes. I also used a bit of math to set the food items to the same pseudo-grid that the players move on which should make the game a bit easier. I might make another change later to fix the crashes on exit or I might finish my homework on time, we'll see how I'm feeling.
Why am I spending time on this?
Files
snakegameMultiRefactored.exe 13 MB
May 01, 2021
Vibdeo gam
This is bad. if you're looking at this, do yourself a favour and dont.
Status | Canceled |
Author | idontknowwhatimdoing1 |
More posts
- game is ded. long live godAug 22, 2021
- Changelog: 14/5/20021May 14, 2021
- nobody asked and yet i deliverMay 12, 2021
- The S K I N Update!May 06, 2021
- aaaaaaaaand I broke it...May 05, 2021
- Another Day, Another Rehersal, Another completeley unnescesary update (:May 05, 2021
- why?May 04, 2021
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