why?
Vibdeo gam » Devlog
I removed some bugs including an issue with the movement scheduler that caused self-intersection when turning quickly. I fixed some more stuff and added two new skins I think. I also fixed the exit function so it actually does a soft exit instead of crashing intentionally (: Plans for the future because I have no life:
- Custom skins (preferably persistent, but I'll see what I can do
- Dynamically calculated delay value to make sure that lag is never an issue
- Single player mode
- Big changes in the back-end to improve performance
- Add some settings/customization things maybe
- idk, there's only so much that I can do with the Python turtle package, but unity takes, like, two whole minutes to open. Maybe I'll make tetris next who knows its a mystery
Vibdeo gam
This is bad. if you're looking at this, do yourself a favour and dont.
Status | Canceled |
Author | idontknowwhatimdoing1 |
More posts
- game is ded. long live godAug 22, 2021
- Changelog: 14/5/20021May 14, 2021
- nobody asked and yet i deliverMay 12, 2021
- The S K I N Update!May 06, 2021
- aaaaaaaaand I broke it...May 05, 2021
- Another Day, Another Rehersal, Another completeley unnescesary update (:May 05, 2021
- Hopefully only updateMay 01, 2021
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