why?


I removed some bugs including an issue with the movement scheduler that caused self-intersection when turning quickly. I fixed some more stuff and added two new skins I think. I also fixed the exit function so it actually does a soft exit instead of crashing intentionally (:  Plans for the future because I have no life:

  • Custom skins (preferably persistent, but I'll see what I can do
  • Dynamically calculated delay value to make sure that lag is never an issue
  • Single player mode
  • Big changes in the back-end to improve performance
  • Add some settings/customization things maybe
  • idk, there's only so much that I can do with the Python turtle package, but unity takes, like, two whole minutes to open. Maybe I'll make tetris next who knows its a mystery

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